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Joined 1 year ago
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Cake day: October 25th, 2023

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  • Here’s what is new:

    • The Killer Instinct Base Game will be FREE TO PLAY on all platforms: Xbox consoles (One, Series X|S), Windows PC, and Steam
    • The free KI base game will feature one free weekly rotating Fighter and Single-Player, Local, and Ranked modes.
    • The Killer Instinct Anniversary Edition ($29.99 USD) will include all 29 Fighters, and all Premium Content ever released: the VIP Double XP Booster, holiday accessories, and more.

    On Xbox consoles and Windows PC:

    • Killer Instinct Definitive Edition will be retired from the store and replaced by Killer Instinct Anniversary Edition. All purchased Definitive Editions will be upgraded to the Anniversary Edition for free.

    The following Mature-rated content included in KI Definitive Edition will NOT be included in the Anniversary Edition:

    • Definitive Edition App (featuring developer interviews, concept art, Killer Cuts soundtrack)
    • Xbox KI Classic 1 & 2
    • But DON’T WORRY! If you already own Killer Instinct Definitive Edition digitally, you will still be able to download the above content even after the Definitive Edition is retired

    On Steam:

    • The current purchase-only Steam version of Killer Instinct will be replaced by Killer Instinct Anniversary Edition. All purchased Steam versions of Killer Instinct will be upgraded to the Anniversary Edition for free.
    • Additionally, the Permanent VIP Double XP Booster and Gargos’ Golden God and Argent Shroud colors will be available on Steam for the first time as part of the Anniversary Edition.

  • Their statement:

    Alain FALC, CEO of NACON had this to say about its success: “RoboCop: Rogue City has exceeded our expectations, and achieved a genuine feat as far as NACON is concerned. We are really proud to have been able to work with the studio Teyon on this game created by and for RoboCop die-hards. We would also like to thank MGM for the trust they placed in us throughout this collaboration, as well as all the players who have contributed to making this release such a great success.”


  • According to their podcast this week:

    During a chat with the podcast The Fourth Curtain, Booty reiterated that they are still working hard to have a better release stream going forward. In case you don’t remember, Spencer promised at least one big release every quarter, so the goal is to have 4 strong titles every year.

    From Booty’s perspective, 2023 was a great year in this regard, as there were major games that were distributed throughout the months. The manager wants this pace to be maintained, so they are already preparing the next titles to meet their goal during 2024.

    “We’ve got a goal of a big game – you know, a new release, something significant – going out four times a year. So every three months we’ve got something new coming out,” Booty stated.

    He added that there are already titles planned for next year: Ara: History Untold and Towerborne. To the surprise of some, he also made a mention of Senua’s Saga: Hellblade II, Ninja Theory’s long-awaited title that has been in development for several years. While he didn’t reveal anything about its release date, it looks like 2024 will finally be the year of its debut.

    "And I think with Starfield and then going into Forza Motorsport, and then as we head into next year we showed the game Ara: History Untold and the game Towerborne at Gamescom, we’ve got Hellblade II that comes later, it feels like we’re getting there,” Booty stated in reference to making good on his promise.



  • Other interesting info:

    • There are 107 million monthly active users on PlayStation Network as of September 30, 2023, which is up five million from the 103 million active users during the same period the previous fiscal year.

    • PlayStation 5 and PlayStation 4 software combined sold 67.6 million units during the three months ended September 30, 2023, which is up 5.1 million from the 62.5 million software sold during the same period the previous fiscal year. 4.7 million units were first-party titles, which is down 1.9 million from the 6.6 million units sold during the same period the previous fiscal year. 67 percent of software sales were full game software digital downloads, which is up four percent from the same period the previous fiscal year.


  • From article:

    According to people close to Free Radical Design, the Nottingham, UK-based studio has been part of the evaluation and employees have now been notified that it could close.

    As required by UK employment law, Plaion – the Embracer division which runs Free Radical – must consult employees for a minimum of 30 days before making any redundancies, including exploring ways of avoiding them.

    There remains a possibility that the studio could remain open then, should Embracer receive interest from third parties interested in acquiring it.

    However, VGC analysis of LinkedIn and social media shows that, within just the last 24 hours, at least 15 people employed at Free Radical have already published posts saying they’re looking for work.