Shouldn’t they start considering non-English VA performances first?
Shouldn’t they start considering non-English VA performances first?
It is still bad even after the “rework” where they cut out less than 20% of quests when 80% were filler.
Seems a lot like the other GTA games. I would like to hear more about the post-release development of San Andreas more than anything. It was probably the worst political mess in the game industry to date. I know why these lower-level employees don’t want to talk about it and likely didn’t have much to do with it but it was the darkest time for games in the US and we don’t know much about what actually happened behind-the-scenes except that the ESA threw R* under the bus.
Because it is becoming harder to find good developers willing to deal with licensed game bullshit. Licensed games do very little for the studio. Telltale was a clear example of that. The studio doesn’t get anything from merchandise sales or anything else gained from the strengthening of the brand. Disney owns the Simpsons and they don’t have any studios under them to actually produce a game. They would need to shop it out to a studio with low aspirations.
Did they get rid of Player’s Voice after the Sonic drama last year?
He didn’t weigh in on Destiny 2 for community support? When even the community manager laughed at it?