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Joined 1 year ago
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Cake day: October 26th, 2023

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  • Linux gaming has been a wild ride. There’s a lot I like about Linux and its community, but sadly I’m going back to Windows 11.

    I’ve kept a dedicated Linux drive on my gaming rigs for 5 years now and currently have one setup on this rig: https://pcpartpicker.com/user/heatlesssun/saved/#view=VLyphM. I upgraded to an OLED monitor for gaming three weeks ago, an Asus PG42UQ. Under Windows 11, gaming on this thing wild. I currently have 465 games installed from every major game store. And basically, it all just works. Not perfect but trying to replicate all that this hardware can do under Linux, Linux just isn’t close.

    I’m not saying Linux sux for gaming, it clearly works well in certain situations like the Steam Deck. Linux does not work nearly as well when you throw the latest and greatest at it.



  • I get constantly accused buy a few around here for being a Windows shill. But consider this. How is total reliance on Windows software define “Leaving Microsoft.”? As I Windows shill, I’d have no problem using Linux full time if it meant that Linux supported 100% or more of Windows without all the recriminations and no need for Proton.

    Hell, I got blasted from a few folks around here for giving away a top line OG Stem Deck. Blame the user to me is a Linux trademark.













  • I believe the best way to change this would be for a “reverse proton” compatibility layer to turn the tables back around. If a developer could develop on Linux for Linux and with relative ease be confident they will be able to release to Windows a lot of more Linux friendly developers might choose to make Linux their native build.

    They’re never going to do this under current market circumstances. The latest Steam survey from just yesterday puts Windows at 97.43% market share on Steam. Five years of Proton and now almost two years of the Steam Deck in the market have had virtually no effect on the dominance of Windows in gaming.