Ok, it’s pretty clear invulnerability abilities are awful for the health of the game. I see posts about people complaining about immortality field and Suzu but no one offers any suggestions on how these abilities would be reworked. Or should they be removed entirely? I think they should be changed into damage resistance abilities instead. But how would you rework these abilities?

  • iwillshankyourkidsB
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    1 year ago

    Not sure about bap but Kiri’s is very simple. Suzu grants an invulnerability that lasts too long, make the invulnerability window considerably shorter; this would make timing more crucial, raise the skill floor a bit, and make it not a “fuck you none of your damage matters” button. It would still cleanse, she would still be meta. Maybe make baps lamp more fragile? Reduce the time it’s up for? Idk