So I guess everyone who plays Aram knows that some champs are buffed and debuffed as to “balance them” and maybe it was frustrating for some of you to pick your favorite champion just to realize you got 80%dmg dealt -20 haste and 120% dmg taken.

Why isn’t this information disclosed in the lobby?
I really think honesty is the key here I love playing aram but after getting to fight stuff like [redit example] Ashe vs qiyana (Ashe deals 90% damage, qiyana takes 90%… This works out to Ashe dealing no damage to Qiyana a champion that stay invisible for 80% of her fight ).
I just can’t take it… I’m just scared that I’m going to get a champion with 80% dmg and do nothing to some champs with less dmg taken.

https://preview.redd.it/g9qyweqxmv2c1.png?width=1006&format=png&auto=webp&s=822e1597a055661df537836cb8f95d8f02e23e1a

https://preview.redd.it/hflmkmrumv2c1.png?width=1004&format=png&auto=webp&s=e167c9d1d8b98e6e9fe8fb268e23aca6f42aa461

https://preview.redd.it/70b0y3xqmv2c1.png?width=999&format=png&auto=webp&s=63913923f5ceab3154547906d761f97234269508

You can say that if they do so… people won’t pick champs with 80% less dmg but well… that’s their bad design and making it transparent would prove how bad it is even more.

I’m… an old player I played ARAM before it was even a game mode. This mode was always about fun and testing builds and weird things … NOT THIS.

For now i will probably use the website to never go under 100% dmg.

https://preview.redd.it/32goxjshnv2c1.png?width=1000&format=png&auto=webp&s=fe5844029b989e325dcafdc2ba33b6774077d0ac

https://preview.redd.it/w31fev9knv2c1.png?width=1014&format=png&auto=webp&s=27c40265b70184011ab8164cd47d215071a6a2b2

I’m pretty sure I can use some of the buffs to make weird builds like ADC bard since for some reason the guy has 115%dmg Imagine a fight bard vs Ziggs There is no way to win, one flash and ziggs gets one shotted by lethality first-strike build

https://preview.redd.it/22t192irnv2c1.png?width=1008&format=png&auto=webp&s=1213bb542f1ca0746fa15f3d1a9cb51cccecc9ee

  • Lopsided_Chemistry89B
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    1 year ago

    These aram balance changes are healthy and are needed. (you can’t remove them) You can make them more known ofc as it will help you to pick your champion. And none would Q for aram to find enemy team has ziggs, MF, lux, cait, xerath and killing your team from miles away. I do like ranged champions more than melee in general, but nerfing long range poke is good for the game health.

    For buffs they first buffed every champion till it has 50% damage. Even if it was 20% more damage and 80% damage taken like akali at some point. Then they lowered these buffs and put some tenacity here and there, then lowered them again to buff energy regen. They don’t want it to be giga damage with giga defense. Which is great.

    Most people don’t know that non ultimate skillshots deal less damage as they fly. For example a pointblank jhin W will deal more damage than max range W.