I’ve played this game for 10 years and it feels like Riot exclusively focuses on maintaining current users rather than growing new users.

Examples:

  • I rarely ever see ads for downloading LoL.
  • Champion releases have not slowed down. There is a huge learning curve for new player to understand what all ~170 champions do.
  • Although the player tutorial has been fixed some years back, for a long time it was not a good reflection of how the game is actually supposed to be played. To me this shows they don’t really care about having a good tutorial.
  • The meta changes frequently and new users have to adjust when they might have just learned to play a certain way. This can be either exciting for players or a turn-off.
  • I’m sure there are several more examples that I can’t think of but I may drop in more throughout the day.
  • VantaBlack2_DevB
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    1 year ago

    This is the slowest champ release cycle in the history of the game