Specificially hitscan DPS, with Hanzo being a special exception due to how absurd his damage is from just spamming LMB.
You play a tank?
- You have a hitbox the size of the moon.
- You have EXTREMELY limited damage or ammo.
- Unless you have something like Orisa shift, Doom E, Ram block and etc, you just get LITERALLY MELTED by every braindead hitscan abomination out there.
- Soldier kills you in one clip without breaking a sweat.
- Hanzo 3 taps you.
- Bastion makes you not exist.
- Sym kills you instantly, especially if you have a shield.
- Your damage is too telegraphed to hit anyone even slightly mobile.
- Ana makes it so you can’t be healed, and you just auto lose because wowie you’re the only tank in the game and you’re usually in the front line.
- Your kit is tuned to need your team around in order to get anything done, so if your DPS aren’t good, you just lose.
You play healer?
- Have fun being chased by divers all game since there’s only one tank now, and if it’s not that, it’s Soldier with his sniper melting you across the map.
- You don’t have CC or anything anymore outside of Ana, so it’s not like you can peel yourself.
- Most healers have like 200 or less health, so you can’t run away either since you die instantly.
- You run out of healing juice / ammo / etc for LITERALLY a split second? Everyone around you dies, since damage is so high.
- Outside of Moira and a cheating Bap / Zen, you have like no damage, so you can’t just carry on your own either.
- The state of your DPS determine the outcome of your game.
You play projectile DPS?
- Your damage sucks.
- You don’t have the utility to make up for it.
- Your hitbox is usually gigantic.
- You’re usually immobile.
- Your damage is super telegraphed and easy to avoid.
- You have a lower fire rate / lower range / low ammo / long reload times.
- Even if you consistently headshot you don’t do damage.
You play hitscan DPS, or Hanzo?
- You have god tier damage for literally no reason.
- You usually have a good kit to back up your absurd LMB spam damage.
- You don’t have to think about what you’re doing, you have no leading, no bullet drop, you just point and click.
- You’re usually mobile.
- Your hitbox is itty bitty.
- You have next to no reload time, if any.
- You have basically no damage drop off, even Reaper’s shot guns do damage at 90% of the usual ranges in the game.
- Since hitscan damage is instant and guaranteed, your damage is not predictable or telegraphed at all.
- You LITERALLY MELT shields, tanks, and everything that could potentially stop you.
- If you can head shot you instantaneously kill everything and everyone.
- You can single handedly determine the outcome of literally every fight.
… like, what’s the deal? Why is hitscan so strong? It’s been this way since the game came out too (and I’m talking OW1), and I really don’t understand it. I love playing things like Torb, Mei, Sym, tanks, healers, and etc, but why ever bother when I could just play Reaper or 76 or any other super fun and fair hitscan and turn my brain off to automatically win every game?
I don’t want to. I enjoy playing utility characters, tanks, etc. in every game, not just OW. But damage is absurd now, and where in ancient history I felt like I could carry as a healer or something like Mei, now I feel like the only way you win is by having more damage than the enemy team.
And I say that being on average 3800 to a little over 4k rating back in OW1.