I wish they’d just move away from this gimmicky close-mid range playstyle that no one enjoys. It’s just wild how hard he is outranged by other mid range heroes. There’s always the comparisons to Ashe when you mention his terrible range, but we have to look at his power level compared to all hitscan. Even the support hitscans outdamage him at range.
Baptiste at 25-45 which is what Cowboy used to have
Bastion, Soldier, Ashe, Illari are at 30-50
Widow and Sojourns alt fire are at 40-60
Ana with no falloff
No one that plays this hero wants to play him as a close range hero. It’s all about clicking heads at mid to long like other hitscans and similar heroes. Longer range projectile heroes like Sojourn and Hanzo are pretty strong and it’s hard to contest them with the falloff too.
They could remove magnetic grenade and fan the hammer but give him back the range and this hero would feel infinitely better and more fluid
I was thinking that a Cass rework should lean more into making him a hitscan brawler:
1- Give him more health and a self-heal of some sort, possibly like reworked Hog or OW1 Bastion. Maybe increase his hitbox and model size to compensate for more survivability.
2- Make his fan-the-hammer move a cooldown that fires 3 regular shots in short succession. I’m talking full damage and headshots, although it should probably still have a bit of spread to require close-range use.
3- Either do something with his ult to fit this, or simply make it his best option for shutting down a ranged sightline; in other words, have the ultimate be good at something his neutral kit is bad at.