I wish they’d just move away from this gimmicky close-mid range playstyle that no one enjoys. It’s just wild how hard he is outranged by other mid range heroes. There’s always the comparisons to Ashe when you mention his terrible range, but we have to look at his power level compared to all hitscan. Even the support hitscans outdamage him at range.
Baptiste at 25-45 which is what Cowboy used to have
Bastion, Soldier, Ashe, Illari are at 30-50
Widow and Sojourns alt fire are at 40-60
Ana with no falloff
No one that plays this hero wants to play him as a close range hero. It’s all about clicking heads at mid to long like other hitscans and similar heroes. Longer range projectile heroes like Sojourn and Hanzo are pretty strong and it’s hard to contest them with the falloff too.
They could remove magnetic grenade and fan the hammer but give him back the range and this hero would feel infinitely better and more fluid
The thing that confuses me the most is that Blizzard removed his flashbang for being “unfun to play against” then, they gave him magnetic grenade. Because, yes: being significantly slowed and having your escape ability turned off for a couple of seconds is WAY more fun to play against than a half second stun. Especially when it can heat seek you, right?