I’m sorry but there’s no good reason I should be forced to be stuck waiting for 20-30 mins clicking around aimlessly on my way to lose MMR because I have a griefer on my team feeding. The fact that this game builds into it a function that objectively ruins the experience for gamers is nuts.
I can’t just sit in fountain and wait or abandon or anything. The game forces me to go clicking around in circles in the woods for 20 minutes. That is something valve is consciously requiring me to do or force penalizing. The stupidity is just amazing.
Adding vote to kick and forfeit would not cause any issue that outweighs the pain of being stuck in a ruined match.
It’s just unacceptable and stupid of Valve to have a system like this which penalizes good players so often.
But maybe Valve wants this garbage going on to keep everyone from increasing their MMR too fast.
Nope. Awful idea in my opinion.
The main reason is that if we had a surrender option, we wouldn’t see 90% of the comebacks that we do.
Quite a lot of Dota players are very fragile, and will give up if they’re not having the perfect game. They just can’t see how to win through their own frustration.
Never give up, even with a greifer there is a chance the enemy team will relax too much, and give way for a come back.