I’m sorry but there’s no good reason I should be forced to be stuck waiting for 20-30 mins clicking around aimlessly on my way to lose MMR because I have a griefer on my team feeding. The fact that this game builds into it a function that objectively ruins the experience for gamers is nuts.

I can’t just sit in fountain and wait or abandon or anything. The game forces me to go clicking around in circles in the woods for 20 minutes. That is something valve is consciously requiring me to do or force penalizing. The stupidity is just amazing.

Adding vote to kick and forfeit would not cause any issue that outweighs the pain of being stuck in a ruined match.

It’s just unacceptable and stupid of Valve to have a system like this which penalizes good players so often.

But maybe Valve wants this garbage going on to keep everyone from increasing their MMR too fast.

  • FiveGuysisBestOPB
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    1 year ago

    Logically it makes complete sense.

    What makes no sense is the counter arguments prove provide such as yourself. We are talking about how to deal with one griefer in a game. And You all don’t want to implement a measure that deals with one griefer because you’re worried that this measure would be abused by 4 griefers working in unison during a match. Just think about that. Where’s the logic there? There isn’t. That makes no sense.

    One person can already single handedly ruin a match so why in the world is it so unacceptable to implement a remedy out of fear that four people could ruin a match by working in unison? You realize it’s far less likely for that to happen than it is for just the one guy to grief?

    There are also very easy and simple ways to mitigate that to make it even more rare and difficult did griefing to occur.

    There’s no sense whatsoever in forcing 4 good gamers to suffer for the acts of one griefer because you are afraid of four griefers.