What’s something about Overwatch, whether it’s gameplay, lore, or anything surrounding the game, that you think people in the community take way too seriously?

For me, it’s the “no magic” rule. IMO, the entire reason the no magic rule even exists is so that the people designing characters and abilities can do essentially whatever they want and just write it off as “it’s the future, anything is possible”. People look way too much into the logistics of a game where there’s a talking gorilla, a dude who can turn into a shadow, and a time traveling British pilot. You’re not supposed to think about the logistics of a character’s abilities or powers, you’re just supposed to accept that everything you see is high advanced future tech.

  • CasualSkyB
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I think in a game designed around futuristic technological characters, you’re way off. I’m all for crazy abilities, but in the Overwatch universe they are always explained with science. Until Kiriko and somewhat Illari.

    i.e. Reaper isn’t magically turning into mist, he has nano bots that constantly reconfigure his body.

    Breaking this pattern does break immersion. You are supposed to think about why they’re capable of what they’re doing, because they tried to add a layer of realism. “Science is indistinguishable from magic” this was the message of Overwatch. And yeah, they didn’t maintain it so I think it’s a fair criticism of the character design/writing.