I’m not looking to start some argument about which format is better, I’m just curious as to the reasoning behind the change.
Was it balance issues that they just didn’t want to address? Was it to speed the game up or something? Was it to encourage more fighting to keep the iPad kids entertained?
I last played OW a bunch near Ana / Moira launches, so. Kinda out of the loop.
Think it was que times and to present something new and fresh. No one really knows the exact reason and only assumptions can be made. Regardless with what they tell us.
Can’t wait for overwatch 3, 4v4.
And overwatch 4, 3v3.
I have been asking for a 3 v 3 mode for months now. No lame supports ruining games, just 1 tank and 2 dps chadding it out in a desperate fight for survival.
1: Everyone was bitching about double shields without realizing that there were better solutions.
2: The devs wanted to make the game play more like Call of Duty in order to attract the kind of people who typically play free-to-play games.
because the developers thrww up their hands and stopped trying to balance two tanks. It was doable, but why use effort for that when you can just slap an extra 50~ hp on every tank and then make it 1 per team?
Even though at least 4 of the then tanks were never designed to solo tank, its what we got