• EtheusRookB
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    1 year ago

    Darksiders basically changes genre with every game. I’d say it’s the definitive answer to this.

    Fire Emblem changes secondary mechanics and storytelling so often that it’s led to a fanbase that doesn’t agree on much of anything.

    Guild Wars 2’s only real commonalities with GW1 are the world and horizontal progression.

    Assassin’s Creed became a poor man’s Witcher 3.

    Diablo changed drastically between entries.

    Shining has run the gamut of first person dungeon crawlers, strategy RPGs, and action RPGs.