My personal worst is Battlefield 1 per the moment. I’m average at best, but still hate it when a random artillery truck blows me up from across the map.
Best one was Halo 3. Friends and I had some epic times.
GTA Online pisses me off a lot. Can’t stand the PVP. So many people will come out of nowhere to kill you, then run the fuck away and disconnect the second you start shooting back. You can’t even just mind your own business in Free Play without getting ganked for no god damn reason.
It’s especially bad since the game actively encourages this kind of play: Whenever you try and do just about anything in the overworld, every other player in the session gets a ping that you’re doing something and they’ll get a reward for stopping you.
FFXIV’s PVP was pretty fun, though, especially the big 24v24v24 Frontlines battles.
Hey op, that artillery blowing you up? That was me.
Frustration: Granblue Fantasy Versus. ALOT of reasons ranging from just not being my type of game, lack of comboes, how frustrating the corner is, disagreeing with core decisions they made regarding “playing accessibility” and how it represents Granblue Fantasy in general, to the input buffer being so sensitive that it feels like it wants to give me anything BUT what I want. Its still baffling to me how people whined about Street Fighter 6’s inputs sometimes mixing up DP and Supers, but GBVS would always pick what was ever most inconvenient between DP and QcF for me. Wiggling the stick from down to forward 40 times and pressing H wouldnt get me DP or Super; no, it give me the special move with no invulnerability and longer start-up.
Honorable mention to Overwatch (just for all the scummy stuff ActiBlizzard has done that people continuously ignore) and My Hero Ultra Rumble, where the monetization is so bad I legitimately cant trust that the game is balanced. Its a character-based Battle Royale where characters are locked behind gacha.
Joy: Omega Strikers is fun. Shame it didnt do well enough to warrant more support cause its got good music, characters, and gameplay. Especially jumping off My Hero Ultra, the monetization is also really good, letting you buy emotes from previous battle passes and the like once they run out. I’ll also shout out Blazblue CF since Taokaka will always be fun for me to play
Worst: World of warcraft. I played squishy casters and rogues obliterated me.
Best: Rec Room VR capture the flag. It’s capture the flag, in VR where you can crouch, throw grenades, use sniper rifles, and physically aim to hit enemies and hear them swear when hit.
Warthunder is my choice for infuriating, you’d think a tank would be this unstoppable beast that can take anything, but even the superheavy invincible mk 6 will get one shot by a water pistol. And then, you’re forced to wait multiple days for it to be usable again, or spend way more money then what you earned to play again instantly.
For joy, I really like Tetris 99
Dota 2
Rainbow six siege is my game that brings me joy. I have fallen well below the average skill level for that game so pure gunplay frustrates me a bit now but I still really enjoy getting with friends and using different ops to create unique strategies to go about the objectives cause there are so many ways you can go about winning and it feels good also my best gaming memories come from early siege.
I don’t usually get mad at pvp games, even when I’m doing bad I’m having a good time but if I had to choose one it’s gotta be call of duty purely for all the invisible barriers that are all over there maps. I remember in mw2 all the insane places you could climb too in those maps, the only barriers were on the edge of the maps but everything inside that square was fair game. I thought that was fun but now you can’t even climb on some boxes or barrels for what seems like no reason. I want to spend hours finding insane spots to get too that most people wouldn’t even think of again.
SSBU!