• lookherebroimfunB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    I think that even if red side turns out to be objectively stronger red side will still have a lower win rate due to a lot of people centering their camera on their character.

    I really don’t understand how people can play like that, some of the ranges are literally longer than what you can see.

  • BoudynasrB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    riot phlox articles are based, cant wait for new season

  • okiedokieoatsB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    i love these threads because it showcases just how bad riot devs are at coming up with new, interesting and non game breaking mechanics. seriously, you thought having to play as the rift herald would be healthy for both the player and opponents?

  • OkiazoB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    Really cool, wish the cat stayed. My only fear with these map changes is that we won’t have any Summoner’s Rift like we did since 2018. Winter Rift could have been next month but apparently it wont…

  • GentzerB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    The idea of Baron randomly firing missiles that blast away terrain is a mechanic I’m glad didn’t make the cut as it has some obvious issues as they say here, but goddamn that sounds like it would’ve been a cool playtest to bare witness to.

  • KatyaBelliB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    Love the idea of Baron destroying terrain but understand why it fell through.

    Question on new map: some areas in jungle paths are much narrower than anything previously was. Has testing been done to check for pathing of large units like big Cho-Heartsteel to ensure they can use the full map all game?