I am not saying “This is the Year of the Linux Desktop”. That said, things languished below 2% for decades and now it has doubled in just over a year. With the state of Linux Gaming, I could see that happening again.
Also, if ChromeOS continues to converge, you could consider it a Linux distro at some point and it also has about 4% share.
Linux could exceed 10% share this year and be a clear second after Windows.
That leaves me wondering, what percentage do we have to hit before it really is “The Year of the Linux Desktop”. I have never had to wonder that before ( I mean, it obviously was not 3% ). Having to ask is a milestone in itself.
I’ve never been a Linux guy but recently I’ve switched to Pop!OS on my laptop and bought a Steam Deck. Other than a few teething issues with the laptop I’ve had a great experience and I wouldn’t consider myself ridiculously tech savvy. I’d absolutely consider switching my gaming PC over but my worry is loss of performance and being unable to use my game pass games. I’d be super happy if I could switch my PC over in the next couple of years.
year of the linux desktop is based on how many third party apps are there, not how many people use it imo. they correlate and impact one another but arent the same
Adobe looks at Linux market share and thinks, “Hmm, we could make some money from this,” and ports Photoshop, After Effects, and inDesign to Linux
Or:
Adobe looks at ChromeOS and thinks, “Hmm, we could make some money from this,” and ports all their programs to the web except After Effects because that involves massively extending web protocols again to support all the codecs and improving performance.
ChromeOS can run native Linux apps, so realistically if Adobe wanted to support ChromeOS they’d probably go for a Linux port anyway. A lot less work than trying to reimplement every single UI from the ground up as a web interface.
I am not saying “This is the Year of the Linux Desktop”. That said, things languished below 2% for decades and now it has doubled in just over a year. With the state of Linux Gaming, I could see that happening again.
Also, if ChromeOS continues to converge, you could consider it a Linux distro at some point and it also has about 4% share.
Linux could exceed 10% share this year and be a clear second after Windows.
That leaves me wondering, what percentage do we have to hit before it really is “The Year of the Linux Desktop”. I have never had to wonder that before ( I mean, it obviously was not 3% ). Having to ask is a milestone in itself.
I’ve never been a Linux guy but recently I’ve switched to Pop!OS on my laptop and bought a Steam Deck. Other than a few teething issues with the laptop I’ve had a great experience and I wouldn’t consider myself ridiculously tech savvy. I’d absolutely consider switching my gaming PC over but my worry is loss of performance and being unable to use my game pass games. I’d be super happy if I could switch my PC over in the next couple of years.
year of the linux desktop is based on how many third party apps are there, not how many people use it imo. they correlate and impact one another but arent the same
The equation for YotLD is simple for me:
Or:
ChromeOS can run native Linux apps, so realistically if Adobe wanted to support ChromeOS they’d probably go for a Linux port anyway. A lot less work than trying to reimplement every single UI from the ground up as a web interface.
So you’d think, but why else would Adobe bother developing a web version of Photoshop? Good to know, though.
Obviously it defeats piracy, but that argument doesn’t make sense if Adobe is still shipping a native version of Photoshop.