You know, when I worked in retail, the store would obviously buy up stock from suppliers for a price and then sell it for profit. I don’t know all the technical terms in English, but in order for the stores to actually make money at the end of the day we had a goal of reaching that exact amount of profit, 30% of the retail price. So how exactly is this different from retail stores? Sure, they don’t have to actually buy up stock, but the game companies don’t have to make physical copies either. It’s not like the game companies would make 100% of the money if they sold them elsewhere.
they would get really close to 100% as selling themselves would only have the cost of running a website. But on the other hand steam makes it easy for people to actually discover indie games so if an indie studio sold their game only on their own website will lose on a lot of potential customers.
You know, when I worked in retail, the store would obviously buy up stock from suppliers for a price and then sell it for profit. I don’t know all the technical terms in English, but in order for the stores to actually make money at the end of the day we had a goal of reaching that exact amount of profit, 30% of the retail price. So how exactly is this different from retail stores? Sure, they don’t have to actually buy up stock, but the game companies don’t have to make physical copies either. It’s not like the game companies would make 100% of the money if they sold them elsewhere.
they would get really close to 100% as selling themselves would only have the cost of running a website. But on the other hand steam makes it easy for people to actually discover indie games so if an indie studio sold their game only on their own website will lose on a lot of potential customers.