I swear, half of the plays in the games I watch have a penalty. It just kills the flow of the game seeing a flag all the time, it feels like games back in the 00’s were not like this.
I swear, half of the plays in the games I watch have a penalty. It just kills the flow of the game seeing a flag all the time, it feels like games back in the 00’s were not like this.
… Can we get that breakdown by type of penalty, though?
It really paints far more interesting contextual pictures about how referee calls are shaping the league at any given time.
For example, what’s the trend on RTP and DPI and illegal contact and whatnot? These penalty rates impact the feel of the game far more than, e.g., ineligible receivers down the field.
Sure, I’ll do that for you in a few hours
You’re a G
bigggest takeaway for me: false start and defensive offside way down, dpi (and arguably defensive holding) up moderately, the rest holding steady at <5% of penalties called
fouls as share of total penalties by season
Sure, I’ll do that for you in a few hours
I will say that the share of first downs achieved by penalty is similarly pretty stable
edit: busy as hell, and hitting the character limit so i’ll split into increases and decreases, but here you go, sorted by highest increase to smallest increase (decreases in child comment)