• tht1guy63B
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    10 months ago

    Sad this is the game i got for buying a 4080

  • PMC-I3181OS387l5B
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    10 months ago

    I invite you to check out “Death of a Game: Redfall”, by NerdSlayer Studios on YouTube. The guy chronicled everything :)

    Basically, no clear direction, changing games… and a dev which DIDN’T want to make the game in the first place…

  • MonsterHunter6353B
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    10 months ago

    The devs were hoping the game would get cancelled when MS bought them but they were kept to their hands off approach and didn’t intervene so redfall came out

  • Curse3242B
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    10 months ago

    I beleive the fact Arcane did this on purpose so in future they’re not asked to do it

    Look at Rocksteady. The Suicide Squad game is getting a bunch of backlash but Rocksteady are committed to it, so WB is also committed that that’s what they’re doing with all their properties now

    If Rocksteady from the start decided on making a shitty game and just pushing it out. It definitely would’ve changed the mindset of the execs

    To me the more bizzare ones are like Saints Row. Same company, they had the budget, seemingly had the time but it’s just made to be like a shitty fusion of a bad 2009 game and a bad 2023 game.

  • Millera34B
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    10 months ago

    It sucked… like uber bad and frankly a vampire game isn’t something anyone wants

  • The_Wolf_KnightB
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    10 months ago

    Redfall is what happens when you have a team with no clear direction and leadership at the top that refuses to let a flawed project die.

    We hear about seemingly promising games being canceled all the time and how tragic it is, but sometimes things just aren’t coming together or the premise is flawed and it’s on leadership to make the hard decision to either pull the plug, or push through to the end, and often either decision makes them the bad guy because they either canceled a failing project that everyone was hoping turned out amazing, or they greenlit a game that the team never managed to get back on track.

    For Redfall I’m sure it was a matter of Microsoft needing a big exclusive to fill a gap in their release schedule so they couldn’t afford to let it fail so they kept pushing it along hoping that they could salvage something.

  • 1_And_20B
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    10 months ago

    Tbf, even at its lowest, it had more players than Babylon’s Fall at its peak.

  • Madnessx9B
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    10 months ago

    The game looked crap from the get go, I was tempted to try it but then their heavily scripted trailers just put me right off, gameplay looked fake as fuck, if you have to fake it, you aint got any gameplay.

    Seems I was right to avoid it.