• The_Wolf_KnightB
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    1 year ago

    Redfall is what happens when you have a team with no clear direction and leadership at the top that refuses to let a flawed project die.

    We hear about seemingly promising games being canceled all the time and how tragic it is, but sometimes things just aren’t coming together or the premise is flawed and it’s on leadership to make the hard decision to either pull the plug, or push through to the end, and often either decision makes them the bad guy because they either canceled a failing project that everyone was hoping turned out amazing, or they greenlit a game that the team never managed to get back on track.

    For Redfall I’m sure it was a matter of Microsoft needing a big exclusive to fill a gap in their release schedule so they couldn’t afford to let it fail so they kept pushing it along hoping that they could salvage something.