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Joined 1 year ago
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Cake day: October 25th, 2023

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  • FraaaakkkkkOPBtoMinecraft@level-up.zoneThe Enchantment Nerf
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    1 year ago

    i didnt say it was less building. Its that im forced to build in a specific way that i dont want to just to solve a non issue that could easily have been solved in other ways. I like to build centrally and thematically around my starter base. the mason gets a mason themed house, the toolsmiths get a forge. the farmers get a farmers market. etc etc. this is a common way to play and by far the most obvious intended use of villagers. why would it make sense to nerf this style of play into uselessness or force players to make multiple villages? most people i know can barely finish one village, much less 7.




  • actually a great idea. i personally dont think mending is even remotely OP, but if i could just keep repairing my gear endlessly using materials i have on hand, that would be an acceptable alternative. But it only works if the level requirement plateaus at like 35 lvls max.

    i still think they should just remove the location dependent aspect the nerf though. just adjust trade prices so i can still build themed villager areas within my base and not 3000 blocks away


  • reverse the enchantment nerf.

    I dont think this nerf had the actual building community in mind. they could easily have just nerfed trade prices and raid/iron farms it would have the same effect without adding nightmare building logistics to an essential item. think 1 emerald trade for 16 iron block, and 16 emerald block for a tool or book.

    not to mention that nobody is talking about how a biome based nerf breaks any non standard biome world where players *cant* easily get to these biomes. good luck playing large biomes/amplified/superflat/skyblock. I personally will just be giving myself mending books if they dont reverse the change because theyre non negotiable for the kind of building im doing. my last build project burned through 8 netherite picks on a three week long dig. if i didnt have max tools, it would have been a 6 week long dig for a build thats half as large. If youre digging in deepslate? well just dont at that point.

    but hey, im sure itll be great for the hyper casual players who only play their worlds for 3 weeks and complained that th enchanted tools they found in a dungeon didnt feel like rare enough prizes