• 2 Posts
  • 44 Comments
Joined 10 months ago
cake
Cake day: November 20th, 2023

help-circle

  • That was indeed a great gameplay mechanic! Not super efficient timewise for the players like all over-detailed modular systems in games. But addictive as F… In RTS, it revolves more about balance and speed I think, so the idea didn’t trend. In 4X games on the other hand, there are other games like that. Galactic Civilizations II like SDirickson above said, and other I can’t pinpoint in my head right now. Maybe Stellaris? My memory is numb, someone correct me please.

    On another note, I think “create your own” unit/ship/weapon/spell is a great concept. I gives a sense of freedom and achievement amazing. I remember combining the different elements of Magicka to find all the possible spells and the most powerful ones was such a blast!


















  • I feel that all the little gems on consoles, especially current gen, are usually well recognized by critics and public since the number of releases is not that high. On PC and mobile, it’s another story. But then you open Pandora’s box!

    Like for example Don’t Starve and Don’t Starve Together, you might be able to play them on PS5 but I’m not sure how well you can play them though… Top down survival game, really fun in coop, with a unique design and neat gameplay mechanics.