• 3 Posts
  • 14 Comments
Joined 1 year ago
cake
Cake day: October 31st, 2023

help-circle
  • The system was reworked very recently and is more automated.

    More automated= more abuseable.

    People who are being victimized by toxic people abusing the the new system are here showing their frustrations.

    Very simple people such as yourself who can’t understand because you haven’t personally expereinced it (yet) are here to leave comments that add nothing to the conversation.

    Maybe the “brigading of negativity post” in the last few months since the new system came out are asking for attention to an issue that needs to be fixed.




  • They’re not in touch with reality which is why they’ll often be blatantly playing worse than everyone else in the game and also trying to flame and blame other people at the same time.

    Their brains aren’t capable of accepting what their actual skill level is so they buy accounts to play in their “real mmr” that they deserve and if anything goes wrong in those games (usually their fault because they don’t belong there) they blame.










  • I think his aghs or shard needs a buff. Maybe make flamethrower slow enemy heros by 15-20% & make his aghs have a -% stat effect that reduces the enemys primary attribute based off the remaining shield it has left when it’s duration expires in addition to the damage it does.

    "When reactive armor’s barrier expires enemies take 200+ his remaining barrier amount as damage and lose up to a maximum of 20% of their primary attribute (Minimum 5%).


  • dmattox92BtoDota 2@level-up.zoneCurrent meta in a nutshell
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Just played against a CK, WK, SB who all went midas and were still the strongest heros on the map at 10-15 minutes when our team built for the early game and tried to fight and not let them farm. I honestly don’t even know who to ban anymore, I banned Kunkka that game after 3 Heart aghs blademail kunkas in a row but I guess that was the wrong move.



  • Honestly bring back his old shard that’s now a talent (i think) that spawned plague wards when he landed his Q for every enemy hit, maybe make the plague words 2x as strong or something.

    Or just make his shard something along the lines of “add an additional 3s to venomous gale’s duration with 50% of it’s maximum slow everytime a plague ward or venomancer apply his passive” so he could be remain dangerous throughout the midgame.