Blizzard hates their consumers. Almost every change they make since ow2 feels like they want as few people as possible to play their game.
Blizzard hates their consumers. Almost every change they make since ow2 feels like they want as few people as possible to play their game.
4 was also really good. Loved the wingsuit addition a lot.
The best Far Cry imo
I understand that but before if you had to backfill, you could just leave the game and queue again. Now you are forced to backfill if you get thrown into such a game.
Legit, some of the comments here are shocking.
The goal is to eventually curb the attitude towards leaving by penalizing chronic leavers and banning those who try to skirt the system by throwing/afking.
You really don’t see how locking players in games that they do not want to be in is a bad idea? Surely it’s gonna motivate those players if you literally force them to be in those unfun games.
I mean what is more fun than being spawncamped for 5 minutes and having to smile at it.
I have played the first horizon just before BotW and it ruined that game for me. BotW felt empty, bland and boring compared to it.
I hardly disagree. Imo this is the only game that actually nailed the looting part and found the perfect balance between being tedious and optional. I wish other games would learn from it.