I’ve tried to get a lot of friends into Overwatch but the main thing that puts them off wanting to play is not being able to play some of the heroes without grinding heaps/paying to unlock them.

In a game like Overwatch where team compositions/certain picks are sometimes crucial to winning games, *no* heroes should be locked. It is straight up not fair.
One team could lose a game for no other reason than they weren’t able to pick a certain hero when the other team was able to pick that hero.
Also, a bunch of heroes that I consider to be the best/crucial picks are locked. Kiriko for cleanse. Lifeweaver for mass heals. Rammatra for smashing through shields. *All* of these are locked.

With all of the major announcements they made at Blizzcon, it is insane that one of them wasn’t the removal of the locks on heroes.

*All heroes should be unlocked from the get-go, full stop.*

  • IDDQDAryaB
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    11 months ago

    I don’t wanna defend any form of monetization ever (like lemme pay for the game but no microtransactions) BUT when I started 6 months ago, I think it was good to have to play to unlock certain characters. You don’t want someone who is just picking up OW to show up as Genji. That’s not gonna be fun for them, definitely not fun for teammates. I think there’s some sense of logic in there where early on you get more conventional/lower skill floor heroes like Moira, Soldier, and you first encounter whackier stuff like Genji, Kiri etc. As enemies, and you slowly unlock them.

    While OW is FPS it is very very unconventional. I now understand how the heroes work and understand that there’s a certain type of person that likes the Genjis and Junkrats of this game, but if my first 10 games were with Genji, I would probably think I’ll never be good at it and quit.