Of course, opinions on the weakest characters vary. How would you buff those that you believe are weakest?
Leave Cassidy alone
Any buffs will make him unbearable on console
As a former hammy main i just want to say
GIVE ME INFINITE GRAPPLE BACK!
Swap their kits. Give Cassidy a sassy grapplemech to pilot, and let Hammond… I dunno roll around in the dirt and squeak out the time, every hour on the hour.
man Cassidy is good AF
Maybe shave a second off the cooldown off grapple. Lets him be more active since there is no tank partner anymore.
Foe Cassidy I would remove hinder, increase the grenade damage to 100, and increase the slow to 35%. For ball I would make ball form not cancelled by hack, and increase his fireball impact damage to 70
Cassidy’s grenade needs to be replaced or heavily reworked before he can receive meaningful buffs. The ability is inherently so unfun to both use and play against that Cass being meta is fun for no one. For minimal effort, they could just make it a standard frag grenade with higher damage and longer range so they wouldn’t have to make new assets, or alternatively they could either bring back Flashbang but just have it slow instead of stun, or even give him a skill-shot lasso ability that heavily slows someone, although either idea could end up going back into the insanely unfun to play against category both Flashbang and Mag Nade are in.
For Hammond, I honestly don’t know. I think a second off his grapple would be nice so he has more freedom in movement, I also wish they’d just remove the grapple timer altogether. Spin-to-win is an incredibly easy strat to counter for anyone above silver, and the game design should be encouraging people to properly play around it rather than nerfing the hero. Aside from that, maybe lower his gun spread to help him secure kills a little better.
Just revert Cassidy back to Season 3. The only character that old Mag-Nade screwed with that didn’t deserve was Lucio. Mercy, Pocketed DPS and junk rats were all more annoying than Mag-Nade itself.