I’ve played the vast majority for at least half an hour or more. Probably the only titles I haven’t touched are PS+ monthly stuff that I added just because it was free.
I’ve completed a fair amount, as well. Probably in the 2-300 range.
I’ve played the vast majority for at least half an hour or more. Probably the only titles I haven’t touched are PS+ monthly stuff that I added just because it was free.
I’ve completed a fair amount, as well. Probably in the 2-300 range.
Just in terms of technology, Ratchet would be pretty upper tier.
One of the guns in Rift Apart is a minigun which fires black hole particles which create a miniature black hole to suck in a target if you hit them often enough. Another is literally a beam of pure power which hits and goes through anything in it’s path and then the entire beam explodes. A third weapon fires reality altering shots which suck random items and people from across the multiverse to attack your enemies, including other Sony mascots like Sly Cooper or Jak.
Hell, the whole plot of Rift Apart kicks off because Clank built Ratchet a “Dimensionator”, which is basically Rick’s Portal Gun but can go anywhere in any galaxy, and if it breaks, so does the multiverse. And Clank didn’t build that shit because they needed it to save the universe or something, he built it basically as a surprise gift for Ratchet to play with.
Ratchet and Clank are basically a more lighthearted Rick and Morty but with the exact same terrifying power when you think about what they could do.
Like, Ratchet and Clank routinely fight entire armies who have access to some of the same tech they do on top of all that.
Easily Final Fantasy Tactics for me.
I’ve done the calculations before, but the TL;DR is that one challenge run I enjoy, the Tactics Double Dare, has 116,000+ variations just for the basic game without using cheats to use special, enemy or ally specific Job Classes.
Even an emulated run using frameskips to speed it up would probably take 20-30 hours on average, meaning that to do all the variations would take just under 332 years of play to do them all. That’s actual play time, mind you, not including necessities like sleeping, eating, generating an income, interacting with friends and family or playing anything else.
With cheats to allow for NPC/Enemy Job Classes, it easily reaches into the millions of potential variations, with an equally absurd playtime.
I’m fighting Ratchet and Clank. If they’re using my save file, dude’s got every gun at Level 5. I’m so fucked it’s not even funny.
I’m yelling “this is a misunderstanding, I give up the instant I see him?”
Part 1 itself makes it clear.
There are various audio logs and other collectible notes which indicate the organization as a whole is falling apart. Hell, one of them is technically unmissable: The researcher at the university which gets bitten by his test monkeys basically admits they don’t have any real resources or reach to do any proper testing.
Plus, if the Fireflies can’t get one single girl safely across the USA one way, they’re not going to be able to get the vaccine anywhere even if they somehow make one.
Damn right I am, lol.
The thing is, at least in POP’08, you can understand both sides of the equation. You can understand why the Prince feels so broken at Elika’s loss and why he’s desperate enough to cut the new tree of life to bet the world on round two, and also understand why Elika is so angry and upset with him over doing so that she splits the party and tells him to fuck off forever.
With TLOU1, there is no reconciling the Fireflies behavior versus Joel’s. Nothing indicates that their decision to sacrifice Ellie (in POP’08 terms, not cutting down the tree) will guarantee a good result (in POP’08 terms, keep Ahriman sealed).
Instead of being a binary choice of let Ellie die and save the world (i.e. save Elika versus keep Ahriman sealed), it’s a choice of let Ellie die so the Fireflies can pretend they have a plan and a science team instead of desperation and a fucking quack pretending he’s a good doctor. There’s literally a bunch of “and then” statements they don’t have answers to even if cracking Ellie’s skill open to harvest goop and see what it does works out in the first place.
The TL;DR here is that I can still understand and empathize with Elika’s anger at the Prince in POP’08 every time I play it, but in TLOU1 I simply don’t buy that Ellie’s potential death was anything but the delusions of the insane operating at any level more fundamentally complex than ancient civilizations hoping that the latest young woman chucked into a volcano would make their fruit more plump or some shit.
I’m going to say no, because Joel didn’t remove humanity’s only hope for a future.
First things first, there was no reason that Ellie needed to be killed and operated on before she woke up. A day or two of waiting so she could give informed consent and allow her the choice of sacrificing herself so that the doctors could get to the gooey bits in her brain would not have been the make of break point of solving the world’s problems. They’d dealt with the shit for twenty years.
For two, there was no reason to kill Ellie right away. Doctors can do these things called “biopsies” where they can extract a small, non-fatal amount of tissue to test. Ellie was literally a goose that laid golden eggs, and the brilliant plan of the doctor running the hospital Joel escorted her to was going to cut her open to find out how she made it. Biopsy that shit. See if you can replicate it as a culture in a petri dish. See if it can help other people before you kill her for the brain goo. No need to jump straight to killing her.
For three, even in the event Ellie needed to die for the cure and even if it would have worked (neither of which were confirmed by the Fireflies), there is no way they could have used it to cure the world. The Fireflies didn’t have the logistics, manpower, or facilities to manufacture a mass amount of the cure or vaccine, even if they could do so in the first place and even if everything went exactly to plan. They couldn’t smuggle one girl across the USA and they’re acting like they could have done something with a cure? Nope.
Finally… The damage to the world was done long, long ago. Even in a miracle situation where killing Ellie would produce a viable cure that they could distribute without issue to every surviving member of humanity, that doesn’t change all the currently infected which keep them caged in cities with high walls and all the damage that’s been done in the twenty years since it happened. Even if everything went to plan perfectly, it doesn’t change the fact that a cure or vaccine is putting a bandaid on a fucking apocalypse. The world wasn’t on the verge of collapse. It collapsed. It’s done.
Everyone saying Joel fucked humanity by choosing to not let Ellie die is ignoring some very basic, fundamental facts about the world they live in.
This take is so hot and fresh it gives freezerburned pizza that got chucked a run for it’s money.
What makes FTL B-tier? That’s the only real thing that jumps out to me. I’d rate it an A or S, personally.
He’s not, just the public face of the charity.
In the video he didn’t know that it wasn’t happening until last year
Here’s the crux of the problem and why it’s got so many people up in arms. Even if he knew nothing about what was happening until last year, as the public face and main force behind the donation drives like Indie Land he had a basic duty to throw a pause on everything and get to the bottom of the issue immediately.
As the face bringing in the money, the minute he learned it wasn’t going where he was telling his audience it was going, he had an ethical, moral, and perhaps even legal duty to put a stop on any future charity streams until everything was functioning the way he said it was functioning.
We have at least one charitable stream after he knew everything was not working as he was saying it was working where he asked his audience for money for this cause which he knew was not going to what he said it was.
XI and XIV are MMOs, and XI is basically not a thing anymore. The extended XIII trilogy was not well received, so I’m not surprised that keeping it playable for modern audiences isn’t a priority, even if Snow is the best and anyone who disagrees with that is objectively wrong.
I’d recommend trying X or XII first.
X is a much more tight narrative and has far better character writing, but it’s very linear. There isn’t much to do in terms of exploration or sidequests and unless you really like the Blitzball minigame, you’re going to basically be doing a sequence of straightforward dungeon with enemy fights, occasional boss fight, and cutscenes with a few puzzles sprinkled into the mix. It has the occasional fun minigame outside of Blitzball (I don’t care what anyone says, Calm Lands Chocobo Balloon racing is fun) but if you’re not invested in the core cast in the first few hours, it’s gonna be a rough ride.
XII is a lot more open in terms of being a world, and I loved my time with it, but the story is weak as hell and the game is more about being a game than a story. I’m not going to say the cast is forgettable, but they’re not notably memorable or engaging the way most Final Fantasy casts are. It functionally plays like a single player MMO and if you like that sort of grind, it can be a great time. Like X, it’s worth giving a couple hours to try, but if those first couple of hours don’t grab you, don’t go farther because that’s what you’re getting for the next 40+ hours.
I’d also tentatively recommend XV. It’s not my favorite and has a lot of flaws, but it’s got a really good vibe of four dudes going on a roadtrip and is, at times, jawdroppingly gorgeous even today and has some really cool moments. I keep a.copy installed on my PC despite being nearly a hundred fucking gigabytes just for the ability to boot it up and play the Aranea bonus boss fight at any camp because once you unlock Noctis’ entire skill tree, you can literally have an entire mid-air fight where you’re not only having a great time, but you have full control over your positioning and tempo of the fight to the point where it feels like a DMC game.
Chun Li.
Strongest woman on the planet, and her main rival in the franchise is the goddamned protagonist.
Gill on Street Fighter 3.
No final boss needs an auto resurrection if his meter is full, especially since his other super is something that fits better into a fucking Marvel Vs Capcom style game than a more technical fighter.
Capcom didn’t need to look at SNK bosses and say “Hold my sake.”
In terms of playtime, SFV is at 1200 hours, followed by DBFighterZ and Overwatch.