We all have that one video game boss we hate to fight
Big Smoke…
Because all you had to do was to follow the damn train CJ
Boost Guardian from Metroid Prime 2.
Where’s the healing?
Demon of Hatred from Sekiro and Malenia Blade of Miquella from Elden Ring. It’s like they forgot to playtest those.
Gill on Street Fighter 3.
No final boss needs an auto resurrection if his meter is full, especially since his other super is something that fits better into a fucking Marvel Vs Capcom style game than a more technical fighter.
Capcom didn’t need to look at SNK bosses and say “Hold my sake.”
Phantom and Kurt Zisa, Kingdom Hearts 1 Final Mix.
The Butcher from the original Diablo
Literally any fighting game boss where they thought just tacking Armour onto a regular character was a good idea.
Armour is when a character doesnt flinch when they’re hit. If its on a player character, they usually balance it around other options so its fine, such as grab beating it. However, you sometimes see games just go “yep, character doesnt flinch now” and you just have to deal with it. Its frustrating and all-but-removes comboes from the equation so your only option is to cheese the AI. Dont even get me started on Marie from Skullgirls who just summons projectiles at you constantly even if she’s getting hit.
Secret Final Boss of Octopath Traveller.
Without saves, you’ve got to go through 8 subbosses (takes forever but not hard), then you’ve got to fight the final boss twice, with 2 different teams, and it doesn’t tell you one team fights one stage and the other one fights a second stage. So you go through all of that to find out your second team is wrong for the second stage of the boss fight. Oh yeah, it also has
So then you’ve got to go through all that again and hope you plan out both stages right but before that you realize your second team is the characters you haven’t been leveling much lately.
At that point you realize you’ve enjoyed the game, are happy, and you don’t really need to finish the secret boss.
Robber Weasel or the Walker of Illusions from Lies of P
Robber Weasel attacks so fucking fast and she dodges back so unbelievably far and begins to lob stabbing projectiles at you despite her moveset being purely strike based
Walker of Illusions is so goddamn weird like she attacks so fast, she backsteps alot during her fight, SHE CAN SPAWN A CLONE, and she is incredibly hard to stagger to even get hits off on. Even if you sidestep (which makes the fight a bit easier) she will still send yo ass back to the stargazer. Not only that, she’s not even an optional boss so you gotta go through her to even open the door to proceed on
Bosses with invincible phases and spongey health bars that over stay their welcome
No love in this thread so far for the Emerald and Ruby weapons from FF7. Those bastards can fuck right off.
Every single gank boss in FromSoft game. They all feel like “we couldn’t make boss difficult and interesting, so we slap another half-baked one here”. And no, O&S are not different - they are just 3-attacks-bosses just hitting asynchronously. Second phase is a joke in terms of difficulty (for me, at least)
Behemoth - Monster Hunter world
Ancient Leshen - Monster Hunter World
Savage Shiva - FFXiV Shadowbringers
Duriel - DIablo 2
In prince of persia the two thrones, there’s a chariot boss and immediately following that is a twin boss fight and an autosave in between.
You get fucked up in the chariot race and it chucks you into the next fight with no chance to heal beforehand and saves your game right at the worst moment.
I had to clear the next boss fight flawlessly to advance the game because i had 1% hp going into the fight with no chance of returning to an earlier save.
Whitney.
If you know, you know.