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Joined 1 year ago
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Cake day: November 2nd, 2023

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  • best friend passive sucks ass. your adc is a shitter? welp that sucks good luck since your other teammates are gonna whine they need to hit 16 while wondering why you didn’t switch sooner to get passive on them. i have seen this repeatedly. if there was a stack limit it wouldn’t be so bad but nah 150 farm into the game needing to switch is miserable lmao

    the heal on passive is alright. the heal itself kinda sucks. having to hit an enemy can be annoying. healing both of you is nice though.

    q aiming is an improvement over previous q. now you’re not having your aim tethered to your ally nearly as much.

    w the bonus healing sounds nice but really doesn’t do much. the on hit is cool and all but that plays back into issues of your adc falling behind it’s useless plus if your adc is a spell slinger rather than an AA based one (ez ecluded because q is an AA) they’re not procing heals from it anyways.

    e i personally like the shield. it’s a decent size. not the worst cooldown. gives mana like raka’s old e. a little cost intensive but eh.

    ult i only really like with moonstone otherwise the heal on ult sucks to me.

    either they need a slightly lower passive cd for the heal or some way to reduce the cooldown yourself. possibly need to buff a ratio some where.


    1. making it more of a banshee’s would be a good idea. “oh no zyra plant casually lobbed 1 pellet at me there goes my shield” is frustrating.
    2. that would be a nice buff like rakan shield. would make planning engage and poke better.
    3. passive comes off CD instantly upon ult cast is kind of a good idea. in 1v1 it’s straight dogshit overtuning. after 1v1 though it becomes a rather needed buff like you said. that’s a tough one to get around. you can’t mix these 3 passive ideas though.
    4. like the 4 or whatever other champions with on spell burn? not a bad idea but honestly got alot of those already.
    5. terrible idea. just stand in the zone to become an uber tank for a bit. nah.
    6. that would probably add a ton of waveclear especially if it added more targets per pop with higher ranks. would be highly overtuning the spell.
    7. a small nudge on e would be nice but eh not needed
    8. the threshhold is funnily tiny
    9. that would probably just break him since that’d just be an overtuned nilah. phase out and hit all your abilities for free.
    10. would make r worthless without the zone. would make w too much since it’s 2 spells in 1 that match the power of bel’veth ult spawning.
    11. the voidlings need 1 extra hit to survive on like zyra plants. that’s about it realistically. they were too much when they got an AS roid for surviving x seconds before.
    12. might be a good idea.
    13. with e as you ult it’s alraedy a good chunk of damage versus a single target. let alone if other enemies walk into it and get hit with % health damage for a bit.
    14. shit idea. 2 e’s plus a 1 for the cast of 2 spells? hell no.