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Joined 1 year ago
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Cake day: October 28th, 2023

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  • Portal 2 with >!The moon being a surface to place a portal!<

    Paraworld where the final boss is >!a giant robot scorpion on the top of a volcano guarded by artillery towers!<

    Titanfall 2 “Protect the Pilot”

    Dawn of War 1 with the final fight against >!The space marine librarian whos name escapes me!<

    Lost planet 2 where you >!crash a giant fuckoff satellite into the planet-sized Akrid!<

    Creeper World 3 with a boss enemy that moves around the map fucking up your day




  • Paraworld is a personal favorite of mine! It was an RTS with three factions (Scandinavians, Africans, Japanese) that were all riding dinosaurs, with a plot reminiscent of a Saturday morning cartoon. Sadly, it got no advertising attached to it, so it never sold well. The only way to get it now is through torrents.

    The I Of The Dragon was also a personal favorite. It was an open world RPG where you played as a fuckin dragon and flew around saving the world from demons. The spells were awesome and the scale was HUGE, but the controls were a bit janky and the game got repetitive near the end. It’s on Steam now for a couple bucks, I think. Definitely worth the try.

    Demigod was a MOBA made to challenge DOTA and LoL, and while I had a lot of fun with it, it failed spectacularly! It lost online support, so you can only play against bots now.

    Warshift was a really cool RTS/FPS hybrid game that played a bit like a moba, but one player controlled all the armies while the others were support. It had a radical sci-fi aesthetic, and great gameplay, but never had a multiplayer community, and no option to play as support in singleplayer, so it died out pretty quickly.

    Carrier Command: Gaea Mission was a game where you piloted an aircraft carrier across an archipelago against another. You had cars and aircraft you could add weapons to to fight over the islands and their resources, and it was everything I wanted in a strategy FPS. Except, the bots were terrible at driving vehicles, and the ship to ship combat was absolute garbage, so it bombed in reviews and very few people played it. There’s a sequel to the game it was based on out now, but it was a lot more complicated so I never got into it.