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Joined 1 year ago
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Cake day: October 28th, 2023

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  • To make it balanced I think that they could make a break effect for supports that can be dispelled, otherwise it would too strong to easily break heroes, since some o the are completely negated when under break (huskar, bristle, etc). Quick note: silver edge’s break cannot be dispel led, it just doesn’t go through spell immunity.


  • ReizaaaBtoDota 2@level-up.zoneDivine/Immortal supports
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    1 year ago

    No problem, glad it helped. I’m 6k and play a lot of pos 5 when I’m in party with my higher mmr friends. A great meta support for stacking this patch is AA. He can’t really clear waves on his own, so stacking is a good way of getting gold and xp. And he has his W for extra vision and E for extra range. Cheers


  • ReizaaaBtoDota 2@level-up.zoneDivine/Immortal supports
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    1 year ago

    If you are certain than you have a hero who can clear them fast and need that gold/cp injection like bristle o Ta go example, then it’s great. I also mostly stack with heroes that have abilities that let me stack 2 or 3 camps at the same time, so as to make that time spent more worth it. Another good moment is when the next set of neutral items is about to spawn, so as to get them fast, smoke and take a fight with that advantage. And o course, if you just happen to be close to a creep camp around the correct time, always stack, why wouldn’t you.

    The thing with stacking is that nowadays you have so many other important objectives that are usually better than just wasting half a minute for some extra creeps. Also, it is usually better to farm them yourself as a support and get some important items fast.




  • ReizaaaBtoDota 2@level-up.zoneWorst shard in the game?
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    1 year ago

    As an immortal Mirana spammer who used to play her core a lot, a now only as sup, I confirm it’s indeed Mirana’s. The vector target option takes too long for clutch moments. I’ve rarely seen any high skill/ pro player use it. The damage component is laughable as well. It doesn’t benefit core right click build and as a sup, you usually use it to disengage. The only good thing about it is the extra leap charge, but it’s far from being worth the price.

    I believe that since the hero is now universal and so you want to build a stats heavy build rather than pure damage, the old “crit in every hit while leap debuff is active” would be extremely good and it’d make her a viable core. Also maintain the +1 leap charge.