I stopped playing way back in OW1 a little after ashe got added
At the time it seemed like every time they reworked a hero they’d just change them around a little instead of actually improving how they play.
Matchmaking was awful, waiting minutes just to be put in a cesspool of toxic assholes or cheaters
added heros were always super op on launch day and you could barely even play them because someone would always pick them before you.
this was also around when blizzard was getting called out for SA against female employees so basically yeah, the entire thing was a massive clusterfuck and I quit
Now after so many years, coming back to Overwatch 2 I’ve found pretty much all of this is SOOO much better now. The Roadhog and Sombra reworks are so much fun and they genuinely play better than they ever have. Seems like you never wait more than a minute for a match now and you often get to play whoever you want since the role queue only allows one other player max to be your same role. Mauga was super fun too, not too powerful but not useless. I can’t fully speak about blizzard because I don’t work there but they haven’t made news for anything too terrible recently so I can only guess it’s better.
Tldr; as an OW1 Vet I’m thoroughly enjoying how much higher quality lots of aspects of OW2 are :)
It’s in a decent spot. Could deal with more fair shop prices and a community that isn’t so incredibly toxic and getting worse by the day. But overall, it’s pretty decent.
The game is more playable than it was for most of ow1 The original sometimes felt like a deranged social experiment. You’d get thrown in with 5 random people that need to do one of a few exact things to make up a viable composition or they just lose. And instead 5 people instalock dps and start shouting at the sixth to pick support…
We’ve moved away from composition simulator into a more streamlined game where pretty much any hero and any combo is viable. Perhaps not strongest, but you can play, have fun and win. As perhaps best exemplified by the Sym, Junk and other onetricks in T500.
I also think there’s a misconception as to why stomps happen because how could composition simulator not have the reputation of stompville? OW2 is a faster game, designed to determine the winner faster, with less delays and time wasting. This makes comebacks rarer as you don’t have time for them. While on longer game modes like push or flashpoint you can see plenty of comeback stories.
To go into further detail, in OW2, your team can suffer an unlucky pick in fight one, leading to ult advantage for a few minutes for the enemy. But once that wears out, you can come back and win. You just need time and mental fortitude for it.
Game is fine, but Widow/Hanzo need to be changed, With the loss of competitive (a good thing imo). I don’t think one-shots like them should exist in the game, its not fun for the person just getting randomly gibbed due to a random arrow, and the skill required to use widow is too high, where she is a troll pick till top 15% of players.
I still had more fun in ow1. So not really, no.
I slightly disagree. The balance was really good at the end if OW1, granted that’s partly because we didn’t get any new hero’s for over a year (maybe more I don’t remember anymore) so no new balance wrenches were thrown into the pile. Even the start of OW2 the balance was pretty good. It went way down hill with the Orisa/bastion metas a season ago. It’s slightly better now but not as good as it was. Orisa and bastion still feel a little too strong and also waiting on 90% of my tanks still picking only hog to ware out.
I generally feel like overwatch is fun and in a good state because I wouldn’t other wise play it. The only thing that bothered me were the rank changes starting season 3 that led to huge inflation and thus, terrible match quality at the higher end.
Also, I don’t pay attention to the community so I don’t have any opinions to influence me except my own experience. Yes, I’m here now commenting, I do stop by every once in a while, but I’m not subbed.