he is always in my ranked games. absolutely dominating my team. one game I got called cringe for playing widow and there playing bastion hanzo. definitely I am the cringe player here. like honestly how do the developers not see he is broken and it gets even worse with a mercy pocket like what is this character honestly 😞😞

  • AkariTheGamerB
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    11 months ago

    I feel like buffing the primary and nerfing minigun-mode a bit might be the play.

    Bastion isn’t a threat normally due to being the size of a truck and hitting with the accuracy of a toddler with a bow and arrow, but he just needs to hit shift and instantly its “get to cover or die trying.”

    Making primary stronger and assault mode weaker would balance it so its not “nothing vs death” but closer to “something vs more something”

    Although this might make him absolutely fucked though, theres a reason i’m not in charge of balancing.

  • RadicalIslamicMonkeyB
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    11 months ago

    No, he punishes bad tank players and out of position players.I’m a Bastion main and he’s extremely hard to play against plenty of comps in diamond/masters.

    • He’s easily countered by dive when out of turret form.
    • Spam and anything long range will fuck him up.
    • Sigma exists
    • His ult can be pretty useless half the time, his OW1 ult was infinitely better
    • He has a tank sized hitbox

    People are just complaining for the sake of complaining

  • Legoman3374B
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    11 months ago

    Ngl I dont think bastion is the problem but is just the easiest to enable with the massive amounts of healing going around right now

  • yournextdoorneighourB
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    11 months ago

    Even in wc play, France was dominating us on the second map when the us had no bastion until 3rd point. Then they went bastion to mirror and all of a sudden they held for 4 and a half minutes, eventually lost since it was for 5 minutes. If a way worse team like France can dominate a team filled with owl players like the us when they only have a owl tank in poko, it’s clearly unbalanced

  • DXBEE2017B
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    11 months ago

    Bastion needs to talk asap. Really I feel sorry for his players they can’t even say thank you.

    • Joyful_Yolk123B
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      11 months ago

      100%. there are so many times I didn’t hear him as lifeweaver, but sometimes I do check in the chat and see the “I need healing” thing

    • PtdemonspankerB
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      11 months ago

      Ganymede is retconned into a parrot who now translates for Bastion.

  • ultimatedelmanB
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    11 months ago

    When I complained about this a few weeks ago I got downvoted to oblivion. There are so many things wrong with this character it’s insane.

    1. 200hp + 100 armor = 330hp DPS (in recon mode), but only requires 299 healing from 1hp.
    2. In turret mode, “ironclad” passive kicks in which adds another 20% damage reduction before armor is calculated, meaning a 200hp + 100 armor character is effectively 200hp + 40hp + 100 armor (100hp + 30hp + 26hp (from ironclad) = 396hp, but it only takes 299 healing from 1hp to full heal. Also this is effective hp, his actual on screen hp is still 300, so if you’re a hanzo shooting a turret mode full health bastion, your 125dmg arrow only does 125*.8 = 100 [ironclad reduction] - (100 * .3 = 30) [armor reduction] = 70. A full strength hanzo arrow does 70 damage to a full health turret bastion. That leaves him still with 30 armor for the next shot and 200hp. He only requires 70 healing to survive a 125 damage shot.
    3. While in recon mode, he has a pretty big head hitbox, but while in turret mode, he has a tiny one you can only hit from behind. If he’s shooting directly at you, you cannot hit his headshot box. This means you need to do 396 damage to him before he can do 200 damage to you. This is not counting the fact that he is usually damage boosted shielded/bubbled, and/or in lamp/yellow naded.
    4. While in turret mode, he does THREE HUNDRED SIXTY DAMAGE PER SECOND for SIX SECONDS. This is hitscan damage. This means he can do 2160 damage in six seconds. If you are 200hp, he can kill you in around .5 seconds. His movement is reduced 35%, but he is still mobile. Also, in this mode he has zero recoil.
    5. Because this isn’t enough damage, blizz also decided to give him a junkrat bomb that, after it gets done bouncing around the entire map and sticks to you and explodes, does 115 damage, more than half your health if you are 200hp. This junkrat bomb also has cc that can boop you out of position behind cover (since he can bounce it off walls) or even boop you off the map. The junkrat bomb can also provide vertical mobility for bastion so he can reach high ground by himself in many cases. This junkrat bomb can be fired in both recon and turret mode. Oh, also the junkrat bomb does splash/AOE damage, so firing it into a crowd/grav’d group can do massive damage.
    6. In recon mode, he does hitscan damage, 25dmg per shot, 5 shots per second = 125dps. This isn’t bad, except for the fact that he has zero recoil and no spread.
    7. His ult is arguably hard to get good value out of, but if he can find a squishy with no movement abilities or their movement on cooldown, that character is effectively dead. I don’t really have that much of a problem with this because it’s an ult, but it is frustrating being a support with no movement ability hearing the raid siren go off and know that you are dead and there’s nothing you can do about it. He can do this from anywhere on the map, no LOS required, overhead natural cover doesn’t exist (he can get you in a room). Also he can’t be hacked out of his ult, only killed or stunned.

    tl;dr - he is almost as tanky as a tank but requires very little healing to keep up relative to the damage he can take, he can do massive damage with no forward-facing headshot vulnerability, he indescribably has a junkrade bomb that does more than half the life of a squishy on direct, and none of his abilities have recoil.

    ALL OF THIS while he is likely getting double pocketed and shielded/bubbled. It is INSANE that this character exists in the game, but it’s no surprise that he is in EVERY game, and every game comes down to who has the better bastion and/or which tank is going to suck it up and swap to the one of maybe three tanks that can deal with him (DVA, sig, orisa). It’s also no surprise that he is ruining the game.

    Some potential ways to fix him (not all at once):

    1. Give him recoil in either/both modes and give him a little spread in recon
    2. If you’re going to keep turret mode at 6 seconds, give him limited ammo and force a reload. Or, give him 6 seconds to use a fixed amount of ammo that when used up he automatically switches back to recon. This reduction in power can be balanced by reducing the cooldown a bit.
    3. Reduce turret mode to 3-4 seconds and also reduce cooldown from 12 to maybe 8
    4. Fucking get rid of junkrat bomb and replace it with something else, likely a non-damage ability. Or, significantly reduce its damage to make it solely a cc ability, or remove its cc entirely, except maybe if used on himself.
    5. Get rid of ironclad. It’s unnecessary.
    6. If nothing else changes, give him a crit point that can be hit from the front while in turret mode. It can still be small, maybe even smaller than the back, but it should still exist.
  • AssTubeExcursionB
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    11 months ago

    Honestly I thinks he’s fine the way he is. He’s easy to counter, and he forces players (especially tanks) to use natural cover.

  • xRetzB
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    11 months ago

    no

    He isn’t broken. Just don’t peak him when he’s in turret form.

  • TgspaldB
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    11 months ago

    Nerf his stupid 50% damage reduction. Bastions mistakes are basically unpunishable for tanks.

  • Crow_of_Judgem3ntB
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    11 months ago

    Ik im just a casual, but having to basically forgo all my damage as ramattra to block bastion and hope im pelted only by bastion gets pretty old pretty quick.

  • KaleidoscopeAfter347B
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    11 months ago

    I feel like they should give him back turret form and his old ult, give him back self heal, and keep the bomb.